ShopDreamUp AI ArtDreamUp
Deviation Actions
Okay, Blender Nut's is taking this contest a step up! This time, the Founder, Co-Founders, Contributors, and our Last Contest's Winner, will decide who is the big winner of this contest!
Here is everything you need to know!
Characters
Human or Animal
Sci-fi, Present, or Prehistoric
Realistic, or Cartoony
10 Points
Llama Badge
Artwork Featured, and Posted on the Blender Nut's Custom Section
Interview About Your Work In Blender, and Future Plans
A job (if you accept) as the main character modeler of Blender Nut's Animation, "Untouchable Bond"
5 Points
Llama Badge
Artwork Featured
Interview About Your Work In Blender, and Future Plans
A job (if you accept) as the main character modeler of Blender Nut's Animation, "Untouchable Bond" if the First Place winner declines
3 Points
Llama Badge
Artwork Featured
A job (if you accept) as the main character modeler of Blender Nut's Animation, "Untouchable Bond" if the First Place and Second Place winner declines
So, as you can see, there are a lot of prizes being given out here...
Cycles Only!
No Nudity, or Socially Unacceptable Material
No More Than 1 Entry
No Entries Based on Tutorials
Blender Only (Post processing is allowed in other software)
May 28th, 2015 at 12:00 AM EST
*Hint: If you model a young man around 12 years old in a cartoon fashion, you may have an upper hand*
Good Luck All Participants! Take your time, and make it good!
-Blender Nuts Team
Here is everything you need to know!
THEME
Characters
Human or Animal
Sci-fi, Present, or Prehistoric
Realistic, or Cartoony
PRIZES
1st Place
10 Points
Llama Badge
Artwork Featured, and Posted on the Blender Nut's Custom Section
Interview About Your Work In Blender, and Future Plans
A job (if you accept) as the main character modeler of Blender Nut's Animation, "Untouchable Bond"
2nd Place
5 Points
Llama Badge
Artwork Featured
Interview About Your Work In Blender, and Future Plans
A job (if you accept) as the main character modeler of Blender Nut's Animation, "Untouchable Bond" if the First Place winner declines
3rd Place
3 Points
Llama Badge
Artwork Featured
A job (if you accept) as the main character modeler of Blender Nut's Animation, "Untouchable Bond" if the First Place and Second Place winner declines
So, as you can see, there are a lot of prizes being given out here...
RULES
Cycles Only!
No Nudity, or Socially Unacceptable Material
No More Than 1 Entry
No Entries Based on Tutorials
Blender Only (Post processing is allowed in other software)
DEADLINE
May 28th, 2015 at 12:00 AM EST
*Hint: If you model a young man around 12 years old in a cartoon fashion, you may have an upper hand*
Good Luck All Participants! Take your time, and make it good!
-Blender Nuts Team
My character does not walk
How would one make it so a character in a game built with Blender will look they are walking when they are supposed to instead of just sliding across the floor.
Also, I need to know how to make sure that they do not spacewalk while they are stationary.
Blendervember - Because I'm always late
Hello my loyal subjects and people who just randomly stumbled upon this.
As the title suggests, I completely missed out on Inktober, both because I was busy with work and was busy at the university.
But now, with my potato pc finally replaced with my new beast of a rig (it feels so wrong to spend two years of savings for the parts),
I'll actually be able to pump out new renders at a much quicker pace.
Which brings me to the whole point of this Journal:
I'm going to do all the Inktober prompts in November.
And because I'm oh so clever, I named it Blendervember - How creative of me!
Anyways, if you are interested in joining me in my dayly
Animation timing
Hi. I have a problem with timing my animation. I have been looking all over youtube, but cannot seem to find any good tutorial on this topic. I have a slow laptop, so even more advanced techniques of timing are welcomed.
I appreciate your help.
Quick Update
I'm not on here much anymore, and I noticed that a lot of beautiful renders are expiring, so I set it down to 1 vote need instead of two or three in order to make sure nothing expires... Most posts are getting one vote, but rarely two, so that fixed now... Hopefully that helps get the art flowing a bit... Happy Blending :D
Featured in Groups
© 2015 - 2024 Blender-Nuts
Comments23
Join the community to add your comment. Already a deviant? Log In
Yay, I have time!